Caesura - Sparkles of lie
A downloadable game for Windows
Caesura - Sparkles of Lie is a game in development where you play as a mysterious knight-like character, seemingly destined for a mission too heavy for his shoulders, in the floating world of Saṃsāra.
About Ceasura
A strange inhabitant of the place, looking like a guardian from ancient times, seems to be destined to help him, and provides him with the Caesura blade with the power of light, before being cursed by an evil being who has sown suffering and chaos.
Our knight must then go on an adventure and try to make his way through this world while finding answers, coming back to him through strange flashes.
The curse seems to perpetuate itself with each new incarnation, and only the light keeps a memory through the ruins of mechanisms of another time.
Explore this open world in search of answers and sweep away enemies with your sword, bringing you energy in an aura of light. Light your way and the stains of this world and cleanse yourself of darkness by shining your blade so as not to perish.
In addition to paths to be materialized by light, steles are also present and can give you the strength and level-up you need to fight evil.
Your invincible spirits of fire Loki, of ice Jotun and the poisonous Akhlys help you and can be controlled by you or other players. The knight with the sword also has the power to make items appear that he can materialize with his light. Find other items and attack towers to materialize and position strategically to face waves of darkness.
Dive into the adventure of this miniature open world and try to free yourself from the infernal cycle and save what can be
Inputs details
Gamepad and / or Keyboard (Arrows, r-Ctrl, r-Shift, Return, Escape)
- Fight, move some items and enlight with Button 2. (short/long button press)
- Switch character or change from following to immobile Spirits with Button 1. (short/long button press)
- Brings up the next item with Button 3. Enlight with Button 2 to materialize.
- Escape / Button 4 teleport to the "Menu" arena, enter the purplish swirl at the bottom to exit game.
In the "Menu" arena, Move the Music or Sound blocks with Button 2 to balance audio. Move Spirits blocks on the Joystick symbol to add or remove players controls (connected gamepads). Stay on the reset symbol for a few seconds to delete the game progress.
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | BeckoningCat |
Genre | Action, Role Playing |
Made with | Krita, Unity, Blender |
Tags | 3D, Fantasy, Multiplayer, Singleplayer, Unity |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Joystick |
Accessibility | Textless |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Download
Click download now to get access to the following files:
Development log
- Sparkles of DevlogJun 19, 2024
Comments
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Yyyyyyvuuuuuuu, promising demo, visuals are nice and intriguing (the clouds creating shadows on the ground is the cherry on the cake simple but very effective effect, I had no clue what I had to do so i was just walking around trying to make sense of the world around me, but I see a lot of potential in there.
Thanks Seamous for your try. You can bright the sword and watch the direction gave by the light to find areas of the hero memory kind of flashes or hallucinations. Since it's just a demo you'll not access to a lot anyway. I wish you had a good time despite all.
I like the concept of tower defense mixed with other genres, it's interesting.
Graphically I really like it and I see that it has Nordic touches, I love that too!
Great job, can't wait to see more!
I didn't make the link with tower defense but you're right!
The tower defense gameplay is not elaboreted, especially in this overview demo you don't really have materials (towers items, hard challenge) to play with it and may just pass by...I'll keep working on it anyway.
Thank you for your view. Well it's far not graphically as advanced as some spanish developers I know but at least it should be widely export compatible...
Looking good, nice colors, great FX, and I really like the art style! Reminds me of Zelda or Ico, it's a very interesting mix. Is the game still in development? I would really like to see more in the future :)
Thank you ! I am happy you like it. I get inspired by 90's and early 2000 games I suppose. I worked things with water color on paper so it's really painted textures. Yes it's still in development, I limited this demo version to the central zone.
Would love to see some of the watercolor art in a devlog someday
Good idea, I started one and added some artworks made for the game. Let me know if you'd like to see more.
Thanks! Really cool :)